My name is Michael, otherwise known online as Alkaline Thunder. I write code because it’s fun.
My name’s Michael, but you probably already knew that. I am a visually impaired game developer and a strong advocate for software accessibility. Although I’ve worked on many projects, I’m most well-known for my work on Trixel Creative’s up-coming 2.5D UGC platformer, Restitched. If you’re reading this, you’ve found my personal website and blog where I write about things and stuff.
$ ls /home/acidiclight/Projects
Restitched is an up-coming 2.5D UGC-based platformer by Trixel Creative, featuring a lovable teddybear named Stuffy. I am most well-known for my contributions to the game’s Construction Mode.