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My Work
…All the things I do.
Blog
…Where I write about writing code.
How I fixed zoom in KDE
How I fixed KDE's screen magnifier, and what other desktops and compositors can learn from it
Letters to my past self: Nullable reference types
A letter to my past self about why you absolutely should use nullable reference types.
Plans for a rewrite – why, and what went wrong with the current code
Although Socially Distant sounds like a simple game idea at first glance, the programming required to make it work isn’t. Being an operating system simulation game at its core, it comes with many of the same challenges associated with building an actual desktop environment – with the added complexity of turning that into a game, and adding other functionality required by a game such as a robust save system, while also making the game run well and be visually appealing. It is quite an undertaking for a small team of hobbyists, and it’s time for us to regroup.